I really dig this one, Hank. There's something really primal about smacking on the spacebar that really makes me relate to this big handsome ape. I guess if I were to give some critique, it would be that there is a severe lack of ape noises (some of the funniest noises in the animal planet), especially when the player wins. I don't think some degree of scaling difficulty would be too hard to implement, like just make her move a little faster each time, smack some "level 1, level 2" stuff on the top. Maybe that detracts from the minimalist charm of the game, I don't know.
I also think it would be cool to see different faces on the other guy based on how far away the girl is from him, just to up the rivalry-factor.
I love this game. It's so funny, it's so contemporary, it's so "on trend." :P Yeah honestly your sense of humor really comes through here and it's potent and good. I love being the gorilla, I love the animalistic feeling of spamming the spacebar only to get an awesome middle finger at the end. "Perfectly captured."
I guess the only critique I have would be to add sound effects or something? I don't know if these would necessarily add or detract, because they'd be sort of forcing the player, through their implementation, to continue to think about the game in a specific way, whereas I think a big strength of this game is the fact that it's so blase and raw with just the crazy tapping of the spacebar. But that could be something to think about. I think all the other things utilized in this game (art, player input, writing), are very effective and do what they're meant to. Aka, good job!
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Finally, a game based on my life!
I really dig this one, Hank. There's something really primal about smacking on the spacebar that really makes me relate to this big handsome ape. I guess if I were to give some critique, it would be that there is a severe lack of ape noises (some of the funniest noises in the animal planet), especially when the player wins. I don't think some degree of scaling difficulty would be too hard to implement, like just make her move a little faster each time, smack some "level 1, level 2" stuff on the top. Maybe that detracts from the minimalist charm of the game, I don't know.
I also think it would be cool to see different faces on the other guy based on how far away the girl is from him, just to up the rivalry-factor.
Good point! My friend told me to voice the ape, maybe I should've listened to him.
I love this game. It's so funny, it's so contemporary, it's so "on trend." :P Yeah honestly your sense of humor really comes through here and it's potent and good. I love being the gorilla, I love the animalistic feeling of spamming the spacebar only to get an awesome middle finger at the end. "Perfectly captured."
I guess the only critique I have would be to add sound effects or something? I don't know if these would necessarily add or detract, because they'd be sort of forcing the player, through their implementation, to continue to think about the game in a specific way, whereas I think a big strength of this game is the fact that it's so blase and raw with just the crazy tapping of the spacebar. But that could be something to think about. I think all the other things utilized in this game (art, player input, writing), are very effective and do what they're meant to. Aka, good job!